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Fortune Telling and Battleships

In this update I’m going to showcase two different projects I did for SciPlay. The first is some creepy, orchestral hybrid music for a slot called Ouija 2: Board of Fortune. And the second is a promo video for another slot I did called Battleship Floating Fortress. Now you see why I named this update “Fortune Telling and Battleships.” 😛

Ouija 2: Board of Fortune

The artwork and vibe of this slot is one of my favorites. My good friend and co-worker Logynn B Hailey did all of the artwork and I always love it when we get to collaborate on things. You can see a lot of her artwork on her Behance page: https://www.behance.net/logynn-b-hailley.

Totally dig the art style!! Love writing creepy music!

This is the extended version, which allows the main theme to loop for a bit. I hope you enjoy it! If you wanna play the game or see more of what SciPlay is putting out, go here: https://www.facebook.com/GoldFishCasinoSlots/

Battleship Floating Fortress

The second thing I wanted to showcase is a bit unique. It’s a promo video for Battleship Floating Fortress and it was made by one of our in-house video editors that took a bunch of the music tracks and sound effects I’d created for the slot. So while I didn’t have anything to do with the actual audio edit of the promo, it’s using all of my work. I think our video editor did a fantastic job!

This was one of the most complex slots I’d worked on to date!

We even used one of our mathematicians, who served in the Navy, for the voice overs! If you’d like to check out this slot and the other cool slots happening inside Monopoly Slots, then go here: https://apps.facebook.com/monopoly-slots/. I’ll be posting the full, main theme soon.

That’s about it for now. Hope you’re all doing great.

WHO AM I?

Nate Madsen is a 14 year industry vet who’s worked in games, films, taught college courses and has performed and recorded in various settings on both piano and saxophone. He’s been with SciPlay for nearly 3 years and has been running Madsen Studios LLC since 2005. On the weekends he likes to be very still and watch the grass grow. He’s considering taking up the bagpipes and really enjoys craft beer. He’s currently living in Austin, TX and his is favorite color is green. You can get in touch with him here: https://madsenstudios.com/contact/

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Lots O Updates

How’s that for a title? 🙂 But this update is HUGE. Saxophones… skateboarding birds, fighting quadrupeds, E3 devolving, Careless Whispers… lots to discuss. Let’s dig in!

Devolver E3 Conference

So life has been crazy but very good lately and I’ve got several things to update you all on. First off, I was lucky enough to provide some saxophone recordings to John Robert Matz’s score for this year’s Devolver E3 conference. If you haven’t seen it yet, you can stream the entire video here:

John Robert Matz is an amazing composer and musician that I’ve been friends with since 2015-ish when we first jammed in a hotel conference room at GDC. And then got politely kicked out because it was after hours! 😛 John was kind enough to ask me to record some alto saxophone parts and I had a blast being a part of it! You can hear one of the cues here: https://johnrobertmatz.bandcamp.com/track/linda

SkateBIRD

SkateBird, developed by Glass Bottom Games with music by Nathan Madsen.
This bird’s gotta smooth ride.

It’s also been a while since I’ve done an update on SkateBIRD! There’s plenty I’m not allowed to discuss yet but what I can share with you is that we funded our Kickstarter and then some! Our initial goal was $20k, which would be enough to allow us to make the base game but thanks to an amazing community and tons of really positive press, we reached $67,200!! This allows for several cool stretch goals to be added to the game including:

Breadslices of Life – unlock side stories exploring the rise of birb skating
Skate Heaven – bonus level
Super Create-A-Birb – deeper level of customizing your birb
Pet-A-Birb – you can now pet your birb in-game
Outdoor Skate Park – another bonus level… that’s OUTSIDE!
Birb in Many Shapes – allows for more unique shapes of birb models which increase the amount of birb species we can have in-game
Photo Mode – makes the in-game screen shot mode much more in-depth

You can hear some of the OST I’m working on here:

The Heron eats many fish.

Them’s Fighting Herds

Cue the insanity…

Back in 2016 I started working with an indie developer, Mane6, on a neat fighting game called Them’s Fighting Herds. I was in charge of doing the sound design for all of the creatures, special abilities and spells. It was a really fun project. Fast forward to SkateBIRD (mentioned above) and I discovered that Glass Bottom Games and Mane6 have partnered up! Mane6 is creating artwork from the characters in Them’s Fighting Herd for use on in-game skateboards. What a crazy twist and talk about a small world! Here’s one of them that I absolutely LOVE:

If I could skateboard in real life, I’d TOTALLY have one of these…

You can see and hear some of Them’s Fighting Herds and my sound design here:

Inside:Outside Saxophone Retreat

Plenty of late nights running jazz standards, improvising or working on technique. And Careless Whispers…

This is how my studio looks most days and nights. Outside of game audio, I’m still woodshedding my saxophone quite a bit in prep of this year’s Inside:Outside Retreat. This year’s feature guest lecturer is Jeff Coffin, who’s played with Dave Matthews Band, Bela Fleck and the Flecktones and many others. And Bob freakin’ Reynolds will be there too (guy’s a KILLER player) among several other amazing musicians. I’m both super excited and terrified. Should be a great week of learning and growing! And yes… I use my piano as a desk/work bench. DON’T JUDGE ME!

That’s about it (for now)…

That’s about it for this update. There are a few other things I’m taking part in that I cannot talk too much about right now. I’m working on some sound design for a VST. Still working at SciPlay and loving it. As more things get made public, I’ll be sure to update y’all. On the personal side, we’ve got some family vacation planned soon (cannot wait) and I’m trying to get back into the routine of working out and eating better. (Curse you chocolate!)

WHO AM I?

Nate Madsen is a 14 year industry vet who’s worked in games, films, taught college courses and has performed and recorded in various settings on both piano and saxophone. He’s been with SciPlay for nearly 3 years and has been running Madsen Studios LLC since 2005. On the weekends he likes to be very still and watch the grass grow. He’s considering taking up the bagpipes and really enjoys craft beer. He’s currently living in Austin, TX and his is favorite color is green. You can get in touch with him here: https://madsenstudios.com/contact/