Our friendly, feathered skateboarding hero is one of the games featured in the ID@Xbox Summer Spotlight Series. Megan Fox, the founder, main programmer and designer behind all things done by Glass Bottom Games, discusses the origins of Skatebird and how it came into being. Plus you can see some more of the game as well as hear some of my music. Production is still happening on the game and I’m really excited with how things are moving forward. Later in the near I’m hoping to create a subscription for folks to be able to interact with me more directly, see some of the behind-the-scenes to the creation of the music for Skatebird and even possibly hear some tracks early. There will be more details about this in the future. Follow Megan, Glass Bottom Games and me for more news on Skatebird!


I released another “jam” session of me playing the jazz standard “My Foolish Heart” and you can hear that here. These jam videos are super informal – I mean – just look at what I’m wearing. But they’re fun and it’s a great way to stay active on my horn. I hope to do more soon.


While working on some other things, I found an old track I did with a collaborator online. At the time I was very active on Sony’s Acid Planet. This was an online community of musicians/producers who would share, rate and give feedback on each other’s works. Acid Planet, which was taken down a little over two years ago now, was a HUGE milestone for me. It was the first time that I was getting feedback on my work from people who had no direct ties to me. It wasn’t a girlfriend, a buddy or a family member saying “sounds good” and it wasn’t me doubting if they were just being nice or not. In short, it was the first time I considered maybe I could actually create content people wanted to hear. Maybe I could do this for a job?

I eventually met (virtually) another artist I admired named “Esoteric Poet” (I think his real name was Joel????) and he had a guitar track that I really enjoyed but it was unfinished. He wasn’t sure where to take it next so I asked if I could add some things to it. He kindly agreed so I took to adding vocals, piano and some alto saxophone. Since this piece was near the very beginning of exploration into production, there’s A LOT here that I’d do differently now. I was also a poor graduate student so the gear I had was MINIMAL. On all fronts. Sadly, I don’t have the master session anymore as that PC died ages ago. So all I have is the master audio file. The guitar track wasn’t exactly in tune so I had to work around that. It was also a sort of noisy track, which was cleaned up some.

Regardless, I think some of the blemishes on it actually serve the song well. I think it adds to some of the vibe. Maybe you agree? Maybe not! 🙂 I’m sharing because I like the piece and the arrangement. I also appreciate that the piece signifies to me: a very early collaboration with a stranger and putting myself out there for real. I had no idea those first small footsteps would lead to where I am now but I’m so very thankful! To learn more about what Acid Planet was (and see some of the reactions to the shut down announcement) go here:–1206014/

You can check out that video below:


On the casino/virtual slots side – I released the Bonus Intro, Loop and Outro themes I did for Game of Life – Spinner Frenzy. I really dug working on this slot and felt that the music did a good job of capturing the fun and energetic feel of the slot and the IP. Take it out for a spin…. eh… see what I did there?


And FINALLY, I did another vlog about nailing your pitch to prospective clients/employers. I think these tips are helpful and hopefully you’ll agree. Take a peek below:


There’s more to come but for now I’m still under NDA and cannot speak about them right now. But trust me, I cannot wait to share this stuff with all of you when I’m able! Covid-19 is STILL around and it’s really starting to wear me down. Doing my best to keep energy up, positive attitude and productivity happening. But being hunkered down for so long, with two small kids, can get tiring. Hope you all are staying healthy and safe. Take care of yourself!


Nate Madsen is a 14 year industry vet who’s worked in games, films, taught college courses and has performed and recorded in various settings on both piano and saxophone. He’s been with SciPlay for 3+ years and has been running Madsen Studios LLC since 2005. Some of his freelance projects include SkateBird as well as providing sound design, mixing and mastering audio FUNimation anime trailers. On the weekends he likes to be very still and watch the grass grow. He’s considering taking up the bagpipes and really enjoys craft beer. There’s also the chocolate addiction. He’s currently living in Austin, TX and his is favorite color is green. He’s also trying to increase the number of push ups he can do at one time. You can get in touch with him here:

“Spira Solaris casts you as the rider of the demon. Your goal is to drive the demon to the brink of insanity, to make it destroy itself.” This is the description of our project for this year’s Global Game Jam – an event where you create a full game in 48 hours. It was a blast! I worked on this with the great folks at Glass Bottom Games. Wanna play the game:

If you like it – please leave a comment. The song is free to download. Put it on your iPod and go jogging. Or meditate. Or jog while you meditate…. just keep your eyes open!

Madsen Studios LLC will be joining with Glass Bottom Games which is taking part in this year’s Global Game Jam at Austin University. For those taking part in the event, I’m looking forward to meeting you and seeing what kinds of games we all come up with over the next 48 hours!