A Bit of Context:

This last week I gave a lecture on pro audio at OBU. Well actually, three of them! My first was focused on showing the many opportunities and career paths relating to professional audio. The genesis behind this presentation comes from my experience after graduating with my Masters degree and beginning to teach public school in Texas. As noble of a calling as teaching is, at that stage in my life it didn’t fill my cup. I wasn’t excited about getting up and going to work every morning. I felt like I was aging at a faster rate and knew something needed to change. But what? And how? I felt stuck and didn’t know what my options were.

The Answer:

For me the answer was to blend my passion for music composition and production and love of video games together! Once I started getting some traction with game audio, my spirit felt renewed. Heck, even before that point I was beginning to feel refreshed and refocused. I was excited to get to work and engaged in multiple ways to get better at this new craft. Fourteen years later, I still feel that same energy! So my first talk was aimed at sharing all of the various options that audio production can yield and to show how various skills as a musician, performer and educator can be transferred over into the audio field. This talk was shared with two classes of music majors and it was well received.

My other lecture, which was only shared with a class of composition majors, was focused much more on the day-to-day issues that composers can face. Everything from taking care of one’s self, how much to charge and the various ways to communicate and negotiate with clients. The questions poised by this group of students were excellent and I really enjoyed getting to know a little bit about each of them.

Giving Back:

I’m very passionate about mentoring and encouraging younger composer/sound designers as they enter this field. For the most part, this industry is an incredibly welcoming place that wants everyone to succeed. But there are some dangers out there and I enjoy educating others about those dangers and equipping them with ways to avoid them. If you’re a fellow pro in the game or film audio space, why not consider mentoring those younger than you? The energy and fresh ideas of those just entering pro audio is infectious and helping others always feels great! It’s truly a two way street. Below is a pic that OBU’s Justin Pierce, Assistant Professor in Instrumental Music, snapped of me before one of my lectures.

Austin, TX based composer/sound designer Nathan Madsen lectures about audio production and composition at OBU.

If you’d like to have me come lecture at your campus, reach out! I’m always interested in interacting with students and sharing some of the wisdom I’ve accumulated over the years.

WHO AM I?

Nate Madsen is a 14 year industry vet who’s worked in games, films, taught college courses and has performed and recorded in various settings on both piano and saxophone. He’s been with SciPlay for 3 years and has been running Madsen Studios LLC since 2005. On the weekends he likes to be very still and watch the grass grow. He’s considering taking up the bagpipes and really enjoys craft beer. He’s currently living in Austin, TX and his is favorite color is green. You can get in touch with him here: https://madsenstudios.com/contact/