It’s been too long since I’ve done an update! So here goes!

Glass Bottom Games’ newest project, SkateBird, got a nice write up in Wireframe, Issue 11. The author was kind enough to include a little blurb about the music!

Wireframe's write up about SkateBird - a new game being developed by Glass Bottom Games with music by composer/sound designer, Nathan Madsen.

SkateBird has been a very unique project for me – taking me into places I’ve not been as an artist yet. I’m using methods new(er) to me and the reaction to the music has been very, very positive! I’m thrilled by this and it’s pushing me forward to keep trying new stuff and seeing what else is possible with SkateBird and it’s soundscape.

If you want to hear the title track, go here: https://www.youtube.com/watch?v=l4jbxWUXvek

There’s been more music added to the OST but it’s not released yet so hang tight. Once more stuff is made public, I’ll be sure to update you all.

What else is happening?

In other news, the move into our new house is basically complete… minus a box here or there. 😛 Today I’m hoping to put up the new acoustic panels for my studio and then I’ll share some pics soon-ish. One thing at a time!

Outside of freelancing, I’m still working at SGI and loving it! They’re treating me very well and I love what I do and who I get to work with! I’m also confirmed for the Inside:Outside Saxophone retreat later this summer and very excited about that! I’ve been spending a lot more time on my horns in preparation for that event. Should be a great opportunity to grow and learn some more about the saxophone and music in general. My vlogs have slowed down with the house move and some travel for work but I’ve got some plans and will be returning to that soon.

If you need custom audio for your film or game or if you want to talk about music production and composition over craft beer… or if you like basketball as much as I do – let’s chat! And next time I’ll not wait so long to update! Promises.

Who am I?

Nate Madsen is a 13 year industry vet who’s worked in games, films, taught college courses and has performed and recorded in various settings on both piano and saxophone. He’s been with SGI for 2.5 years and has been running Madsen Studios LLC since 2005. On the weekends he likes to be very still and watch the grass grow. He’s considering taking up the bagpipes and really enjoys craft beer. He’s currently living in Austin, TX and his is favorite color is green. You can get in touch with him here: https://madsenstudios.com/contact/

Megan and the crew over at Glassbottom Games have been busy making Spartan Fist, a first person brawler that is super fun! You punch dudes so hard, their heads explode. All in super cute pixel art style! For more info on the game, go check out http://spartanfist.com/.

Time to get punchin'

Here’s the awesome trailer with music by yours truly:

Last weekend, Madsen Studios LLC took part in the 48 Hour Film Project, here in Austin, TX. It was a blast! I wrote music for the short film called Until Death Do Us Part, which is sort of a black comedy drama. For those that don’t know, this project involves drawing a genre (we drew adventure-serial) and had to work in a certain prop, character name and line of dialog. After drawing the genre, you have 48 hours (hence the name of the festival :P) to write, film, edit and post-produce the film. It’s quite the challenge! It’s also a great deal of fun.

Since music usually comes in late at the end of the production cycle, I decided to write a bunch of music to get the editing team as much to work with as earlier as possible. This was tricky because I was writing without any visuals, since the team was still writing and then filming. The last day, Sunday, was a fury of writing for me as we decided the film had changed tone and needed a new direction musically. I always love a challenge and am, overall, very happy with how things turned out.

Check out the poster and once the film is released to the public, I’ll definitely share it! Stay tuned!

My wife took this pic of me working a late night in the studio. She even brought in some Dr. Pepper and chips. 🙂 Currently working on several things including a remix/arrangement, some music for a webseries, sound design for a new 2D fighting game, sound design for a new social app and some music for an upcoming game trailer. Hanging out with my wife, snacking on chips and Dr. Pepper always help make a late night in the studio go by faster! Need audio? Reach out! I’ve still got some spots available!

Here’s some of my music – https://soundcloud.com/nathan-madsen/sets/madsen-studios-llc-music-reel

Big announcement! Madsen Studios LLC and family are moving to beautiful Austin, TX! I’ve accepted an in-house position as a composer/sound designer for Bee Cave Games. Should be a lot of fun with plenty of BBQ and Tex Mex sprinkled in for extra flavor. My family and I will certainly miss Austin, TX. It’s a magnificent city and a wonderful place to call home. We’re trading out the pine trees and mountains for cacti and palm trees! As we get more settled in, I’ll be offering my services as a saxophonist and pianist as well as a private lessons teacher for the greater Austin area.

If you’re local, hit me up! If you’re not, let’s stay in touch!

I had the pleasure of working with The Very Quiet Studio on an album, Story Kasina, which features a story using some of my original music. This CD is a collection of original stories which are read while music and/or sound design accompany the voice actor. It also has beautiful artwork!

I snapped this pic in the lobby of the Hotel Zetta (cool place!) while attending this year’s GDC in San Francisco. Notice anything interesting about the pic?

piano-at-gdc-nathan-madsen-madsenstudios-denver-colorado-composer-sound-designer

A cool pic of a piano in the Hotel Zetta lobby while I was attending GDC in San Francisco.