Back in Sept of this year, my family and I moved from Austin, TX up to Cedar Falls, IA so I could begin working for Scientific Games Interactive. For those not in the know, SGI (https://www.sginteractive.com/) is one of the largest and most successful virtual casino gaming companies in the world! Currently over 9,000 employees! I was honored to accept the position of Senior Composer/Sound Designer at this prestigious company. Making a big move across the country is always interesting and while we certainly miss our friends and family in Texas (as well as all of the BBQ and Tex-Mex) we’re loving life here in Cedar Falls! Nothing I’ve worked on has been released publicly yet but I’m eager to share some of the work I’ve been doing with SGI once it’s made live!
BTW, I’m still freelancing, so hit me up if you have a project that needs audio. Also stay tuned for some announcements of some of the side projects I’ve been working on lately! Happy holidays and Merry Christmas.
Ever been on a quest for donuts? Who doesn’t love donuts?! I mean… really. Come on. And this song captures the feeling of going out and chasing the dream that is donuts. Originally written for a slot theme being produced by Beecave Games, which sadly ended up not coming out. But fear not! I was able to get official permission to share this orchestral track with you all and I sincerely hope you enjoy it!
Side note (no pun intended): My favorite part of the song is breakdown section that happens after the crescendo at 1:22. But the piece is short enough that you should really just listen to the whole thing. Several times. 😛
Nate is an established composer/sound designer, based in Austin, TX. Aside from making various kinds of noises and music, he also teaches private lessons (saxophone and piano) and performs with live bands. On the weekends he likes to sit and watch the grass grow.
I’m pleased to announce my involvement in The Mortal Instruments: City of Bones Official Game which is being developed by Playfirst. Madsen Studios LLC was tasked with producing sound design and some of the music for the game! It was a blast! Here’s one of the tracks:
I was asked to score this cute and funny animated short film and was really happy with how the score turned out! It’s about a girl who goes through puberty… in about 0.38 seconds. Dont’ worry, it’s completely safe for work! Check it out!